

In short, the virtual world is currently dead, crafting is about things other than crafting, and the lack of a wider focus on other playstyles continues to be one of the primary reasons I find current offerings rather dull.WoW Classic professions are a key element in enjoying the game to its fullest. My cares about crafting in most MMOs have decreased greatly, although I would still be quite interested with a very different setup. In my own view, these scenarios are exactly what I do not want from crafting. Which is… slightly less annoying, actually, except that there’s a tendency to want to target crafter types instead of fighting actual battles, meaning that you tend to see more action doing that than at battles, which defeats the entire idea of being crafting focused in the games. Alternatively, it is “Grind materials and make stuff for guild PvPer use” in the PvP sandboxes. Crafting has been pretty well left to “Sell whatever isn’t complete trash, in whatever few types of crafting have consumable in general, on the AH for cash.” To be blunt, you make more gathering and selling it. Plus the part where man of those pets are dinosaurs, even weaponized fantasy versions of them. I had tons of Masterminds and Controllers in City of Heroes, so having a big chunk of a game focused around collecting pets is definitely going to appeal to me. (A good mammoth is a lumberjack’s friend!)īut then I’m super weird, and prefer character classes that use pets in almost any game. And that’s without even getting into the part where certain critters get to harvest more of certain things and have it weigh less when they carry it. A half decent parasaur (one of the easiest things in the game to tame) *starts* at that. A player character that spends an insane amount of ability points on Weight could carry maybe 1000 units of stuff. Since you’ll mostly be relying on your pets to do the things you can’t.

Then again Ark seems to have almost accidentally made creature taming part of the character progression. (Preferably in a way that wandering raptors don’t run over and start gnawing on it.) It’s more a question of getting better tools to tame bigger creatures more efficiently, and knowing how to build the correct type of trap / taming pen to hold the thing you’re trying to tame. It’s not really a “profession” in the sense of skill trees or skill points that have to be leveled up.
